Also battling this issue with the pro controller.
the problem is the current version isn't showing the joysticks as the left joystick isn't working in any direction and the right joystick can only be picked up if it goes up and down. Allows the Nintendo Switch Pro Controller and Joycons (original and 3rd party) to be used with UDP version of Dolphin, the Nintendo Wii emulator. Allows the Nintendo Switch Pro Controller and Joycons (original and 3rd party) to be used with This project is based on the amazing work done by Davidobot, creator of If you would like to support the development of BetterJoyForDolphin, consider donating to the And if you feel generous you can also donate directly to BetterJoyForDolphin (and to me) at the following After downloading and extracting UDP Dolphin, you need to manually add the port information to WiimoteNew.ini (By default located on path ..\Documents\Dolphin Emulator\Config\WiimoteNew.ini):You can also download a already configured version of For more information on Dolphin UDP please refer to the Install drivers (if BetterJoyForCemu drivers have been installed before this step is not needed)Once the controller has been detected by BetterJoyForDolphin, click on the Config option just under the controller icon. Also when I go into dolphin with my controller wirelessly connected, it doesn’t show my pro controller as an option.
Wish it was just plug and play.Took a while to find this answer through internet searching. You can build with SDL support following the normal build procedure but adding the -DENABLE_SDL=1 flag to the cmake command. In there you can identify the Accelerometer sensibility, the direction of the axis and the type of controller (Needed for 3rd party Joycons, as this are by default set as Pro controllers).Start Dolphin UDP and ensure WiimoteNew has been correctly modified.Go to controllers option in Dolphin and configure it normally.BetterJoyForDolphin mantains legacy functionalities from BetterJoyForCemu, so you can test the controller accelerometer and gyro by using For more information on cemuhook, please refer to the follwing BetterJoyForDolphin settings allow to set the port being used for each controller on Dolphin UDP , just click in the panel, set the expected port, click away from the panel and click on "Apply".For more information on the legacy settings from BetterJoyForCemu please refer to As 3rd party controllers can have different internal IDs of what is expected on a 1st party controller, by default 3rd party controllers are set as Pro controllers, you can manually identify the type of controller you are using by going to "Config" option just under the controller icon, a Panel will appear where you can identifying the controller by it's type and click apply, this will store the controller information on the serials.dat file.Try playing with the sensibility option on the Config panel, as depending on the controller sometimes sensibility can be lower or higher than expected from a Wiimote (as we are emulating one).Some 3rd party right controllers information can be different from what is expected, you can try solving the issue by inverting the Y and Z axis on the controller configuration panel and tweaking the sensibility as needed.Hold down the small button on the top of the controller for 5 seconds - this puts the controller into broadcasting mode.Search for it in your bluetooth settings and pair normally.To disconnect the controller - press down the button once.
I’m playing wirelessly and it shows up in my devices as the pro controller and I can move around the device menu with it. However, using Dolphin, the inputs go freaking nuts. See, something is wrong with my Pro Controller. Allows the Nintendo Switch Pro Controller and Joycons (original and 3rd party) to be used with UDP version of Dolphin, the Nintendo Wii emulator. Under the controllers tab it shows up (Says something along the lines of Pro or Pro Controller), but button presses don't register when I try to bind the keys. Use Git or checkout with SVN using the web URL. hey I am using the newer versions of the emulator and I am having controller issues. Its buttons are clicky, but never too hard to press. (This post was last modified: 10-15-2019, 06:22 AM by
the controller I am using is the Nintendo Switch pro controller and it is connected through the bluetooth on my computer.