CPI =/= precision, it's just the speed of the cursor, meaning how many counts the mouse sends to the PC for every inch of movement. A button on my mouse swaps to 400 DPI that I use in games with less granular mouse sens settings. "more precision" from a specific dpi setting is nothing more than placebo, see #4 and #9 [quote=Ino][quote=shoras]Higher DPI = more precision, but the mouse's native DPI might also matter. There isn't an obvious negative effect to doing that, but personally I don't like how a very low in-game sens feels, the movement becomes floaty. Some mice have issues on non-native dpi although this isn't the case for newer ones normally Set your dpi to 3600 and cut your sensitivity in half and see if it gets better. High DPI + Low Sens vs Low DPI + High Sens. So dpi is how many times your mouse pulls from the desk and sensitivity is a software based solution for increasing or decreasing your mouse movement speed. The latest installment to the Counter-Strike franchise maintains a healthy, ever-intensifying competitive scene alongside a growing casual playerbase. When it come to games you will change your mouse sensivity depending on the game you'r playing, CS usually is all about low sens. Fast paced games shouldn't work (in theory) with ultra low sens (450dpi and 2.1). For most sensors if you don't want smoothing you should even stay <=2000 CPI. Try them both out. I think all that matters is trying out … You should play as well with 800 DPI at 500 Sens as you play at 20K DPI at 1 Sens, the main difference will be how sticky the AA feels (irrelevant for Siege). I've googled and looked through other forums and threads about this and it has been very mixed, some saying it doesn't matter, some saying high DPI is better and some saying low DPI is better. Assuming mouse acceleration is off and windows at default 6/10 (or whatever it is). The higher precision in games comes from lower in-game sensitivity which reduces the angular change per count. I've been trying to adjust my sensitivity as of late and what to know which of the two configurations would be better. do you even London you cunt OP asked: High dpi/low sens vs low dpi/high sens what is the best and explain why no one gives a f@k about your settings. The things to keep in mind though are that you want to be at a dpi setting that is considered native for your mouse, have a comfortable windows sensitivity, and also realize that if you play … Mouse In-game & ADS Sensitivity DPI = 450. Also in my experience there is something like too much CPI/too low in-game sens where it starts to feel floaty. Just google your mouse/sensor and find out about it -- there's no universal answer. So, about your sens... 1 sens @ 2400 is crazy high. Because most mice have a low native dpi at like 400-800, and the advertised dpis like 4600 etc are just the scaled dpis. 2016-07-24 00:24. It doesn't matter hugely 2016-03-02 08:02 I'm just curious as I still can't determine if one is better. Nobody but you can tell you what's right for you. There's no noticeable difference between 800 and lower DPI's, you should only worry about this if your DPI is up over 1600-1800. ummm difference between 800 and 400 is rather noticeable. Newer players come in with medium to high DPI settings and/or sensitivity settings and it works just fine for them as well. 1 2 xWAKESx. Valorant Pro Settings Sens Converter Valorant Guns Guides/News. Enlisted: 2013-04-10. Hence the "estimated useful dpi" that was already linked gives a more accurate result as it compares the width of a single pixel near the crosshair to the minimum angle you can move with the given sensitivity. I might have used a wrong word, but you could just watch the video I linked to see what I meant. Having a high sensitivity in Valorant is a bad idea as it can ruin micro-adjustment precisions. 4 replies #11 What's the bottom line? A super high sens on csgo is something around 1500. Low DPI and high sense is like 70% mouse data fed to CS Go which is trying to use 100%. I understood what you meant, I just wanted to clear that part up because the video has mistakes. Higher DPI = more precision, but the mouse's native DPI might also matter. If you are playing higher dpi, ensure it's a multiple of your native dpi. you can also use http://www.funender.com/quake/mouse/index.html to calculate your true sens and your "estimated useful dpi". Or buy an avago3310's mouse :D, https://docs.google.com/spreadsheets/d/1ZzbKDmFOqsP_ut2RdctD01OEbZzbXol6HLwqVkSmZcg/edit#gid=0. AFAIK, using low dpi was common b/c most mice's native dpi (the dpi with little error) was pretty low. for a 1920x1080 monitor, at 90 fov in source (which is about 106 true horizontal degrees on 16:9): In some cheaper but high DPI mice the higher DPI settings are not "native" meaning there can be all kinds of negative effects to tracking. no accel It's not an issue in TF2 where you can turn on raw input, but other games that don't support it will end up slowing down your mouse movement when you move it too fast. I changed from 800dpi 1.1 sens to 400dpi 2.2 sens because I just thought the mouse speed was way to high. 0 Пользователей и 1 Гость просматривают эту тему. If you go below that number of CPI you might skip pixels partially. The whole "native steps" debate comes from the old age of A3090 (or older) sensors where you had to apply some trickery to gain steps between the native 400, 800, 1600 etc.and is not really applicable anymore. Use whatever the native is and adjust in-game. These arguments are always pretty silly. https://www.youtube.com/watch?v=jss9Zo37MCQ. Some sensors don't behave properly at extremely high DPIs. Which one is more smooth? Granted the last game I've been 'pro' at was Tribes (#7), but I did that low sens, and didn't need to spin 180 because it wasn't a rat-maze shooter. Placebo is more noticeable than any effect the settings actually have on the game. It doesn't have anything to do with your mouse sensor being x o y but your cm/360 being way too high and more sensible to input artifacts/granularity, as you cover more space in-game with less mouse movement; 3.2cm/360 is an … But you already new that of course. So if native is 400, but you wanna go higher you should go 800, 1600, 3200 etc. It's still correct that you should not use a too high CPI, but that has nothing to do with native steps and is only because even the best CMOS sensors still jitter at settings higher than 3200. So is me using 810 DPI with 1.5 in game sensitivity alright then? dots per inch = degrees per inch = sensitivity (that thing there's a console command in every game for). I do not believe there is any tangible difference between high dpi + low sens vs. low dpi + high sens, but I could be mistaken. EDIT: my bad, he explains some of that at the end of the video. 2016-03-03 17:47 , edited 2016-03-03 17:58 by LtMike_Powell_EU. This is because dpi's over that result in tracking issues as well as registry of more tiny, accidental movements. This can be used as a measure to compare the sensitivity between the players, as you only have to look at one number in order to get a sense of the player using a high or low sensitivity. Anyways, the two configs that I would like to know if one is objectively better than the other are, Logitech g500 They get used to it and they're just as good as before. Read more: Infinity Ward to crack down on Call of Duty Warzone cheaters with more bans All these players use 0 mouse acceleration, 0 mouse filtering, and has mouse smoothing disabled. In shooters with … High DPI vs Low DPI After playing several months with high sensitivity, I switched from 2000dpi to 800dpi. What he presents there is just the effect of lowering in-game sens to 0.3. A high DPI with a low sense tends to result in negative acceleration. Mouse Sensitivity – 7.50; Aim Down Sight – ADS Mouse Sensitivity – Legacy ADS Sens. You real sens is dpi*ingame sens (with windows set at 6/11). Your aim will feel more predictable on a lower dpi. Also what he shows there is pretty much irrelevant in a real world scenario because the area in which the staircase effect happens on normal fov settings is less than one pixel. It's a good mix of high and low sensitivity. If you have high res you should get your DPI higher because it will give you mouse accuracy per pixel. Ymmv on that, some might prefer that feeling. 1 2 LtMike_Powell_EU. I'm using 6000 dpi, and .167 sens, and I wanna know if the high dpi will cause an issue w/ the game if I run on a fairly low res, (1152x864) thanks in advance I've heard that low dpi on a fairly high res (4K), can cause an issue, like where the one mouse "tick" moves your cursor more than one pixel on screen. Low DPI with higher sens is better. For my low sens of 60cm/360° I prefer 400 CPI@1.8 because it feels more controlled than 1800@0.45 for example. Share. Then I usually set games very low. This is wrong. You can test it in your desktop to understand your "best" dpi config. Think of this as a minimum dpi to use, as you shouldn't get pixel skipping above that. So yeah, change that shit. 1600 is stupidly high for a low sensitivity gamer. Because most mice have a low native dpi at like 400-800, and the advertised dpis like 4600 etc are just the scaled dpis. For example, the logitech g400s has a native dpi of 800, but a zowie ec1 has a native dpi of 2300. I use 800 DPI because that's as low as I want on my desktop. Or is it just preference? high dpi low sens vs low dpi high sens. Some mice (a lot of 3090 mice) have jitter on higher dpi Lower dpi is objectively better than higher dpi (400 or 800 is better than 1800 for example). So you are at 2400. At that dpi, windows makes predictions for where your cursor should be because you're trying to move your mouse at a higher resolution than your screen. DPI is the number of dots per second that your mouse registers when you move it. I would highly suggest, though, starting from a high sens first, since the transition from a low to a high sensitivity can be daunting, always making you want to say "oh, let's lower it just a little" until you're back where you started. obviously with actual, realistic dpi values you very quickly start getting diminishing returns as you increase your dpi, but that doesn't mean that all dpi settings give you the same level of precision, I USED low dpi and high sens and got curious like you did and read on this https://www.reddit.com/r/GlobalOffensive/comments/2fgai3/the_mathematical_difference_between_high_dpi_and/, Now I use high dpi with low sens and the first time I switched, it actually felt surprising smoother. It’s less “flick of the wrist”, and more, “sweep of the … It would be very unusual for a mouse or keyboard setting to improve someone's game by more than a few percentage points, and even small improvements can typically be attributed to "I made this change and now it feels more comfortable than before". What if you play on a relatively high DPI, such as 1600, AND a high sensitivity, such as 63% ? If 4.5 doesn't make it difficult to aim at models while you're strafing, and your mouse runs better at 800 dpi than 2400 dpi, then even that is fine, despite the "pixel skipping". In most cases its safer to go as low as possible for DPI and adjust in-game sensitivity if needed. Use something you feel comfortable using on desktop that's not crazily high ingame. I use the 2016 zowie ec2, so I'm good. Looks like you're using new Reddit on an old browser. Keep 400 CPI, use 0.3 sens and you won't get staircase movement either. Also the term of native CPI is misleading in that video, because the sensor used there is the 3310 which has native steps in 50 CPI increments, Zowie just limits them due to not wanting to offer software.